SNAKE, VIPER, SMALL CR 1/2
Male Snake, Viper
NN Small Animal
Init +2; Senses Low-Light Vision, Scent; Perception +9
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DEFENSE
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AC 14, touch 13, flat-footed 12 (+2 Dex, +1 size, +1 natural)
hp 4 (1d8-1)
Fort +1, Ref +4, Will +1
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OFFENSE
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Spd 20 ft., Climbing (20 feet), Swimming (20 feet)
Melee Bite (Snake, Viper) +3 (1d3-1/20/x2) and
Unarmed Strike +3 (1d2-1/20/x2)
Space 2 ft.; Reach 0 ft.
Special Attacks Poison: BiteInjury (DC 9)
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STATISTICS
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Str 8, Dex 15, Con 8, Int 1, Wis 13, Cha 2
Base Atk +0; CMB -2; CMD 10 (can't be Tripped)
Feats Weapon Finesse
Skills Climb +10, Fly +4, Perception +9, Stealth +10, Swim +10
Languages
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ECOLOGY
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Environment Any Temperate and warm
Organization Solitary
Treasure None
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SPECIAL ABILITIES
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Climbing (20 feet) You have a Climb speed.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Poison: BiteInjury (DC 9) (Ex) Poison deals 1d2 CON damage, 1/round for 6rounds, cure 1 save.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.
Swimming (20 feet) You have a Swim speed.
Created With Hero Lab® - try it for free at http://www.wolflair.com!SNAKE, VIPER SMALL #2 CR 1/2
Male Snake, Viper
NN Small Animal
Init +2; Senses Low-Light Vision, Scent; Perception +9
--------------------
DEFENSE
--------------------
AC 14, touch 13, flat-footed 12 (+2 Dex, +1 size, +1 natural)
hp 4 (1d8-1)
Fort +1, Ref +4, Will +1
--------------------
OFFENSE
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Spd 20 ft., Climbing (20 feet), Swimming (20 feet)
Melee Bite (Snake, Viper) +3 (1d3-1/20/x2) and
Unarmed Strike +3 (1d2-1/20/x2)
Space 2 ft.; Reach 0 ft.
Special Attacks Poison: BiteInjury (DC 9)
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STATISTICS
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Str 8, Dex 15, Con 8, Int 1, Wis 13, Cha 2
Base Atk +0; CMB -2; CMD 10 (can't be Tripped)
Feats Weapon Finesse
Skills Climb +10, Fly +4, Perception +9, Stealth +10, Swim +10
Languages
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ECOLOGY
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Environment Any Temperate and warm
Organization Solitary
Treasure None
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SPECIAL ABILITIES
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Climbing (20 feet) You have a Climb speed.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Poison: BiteInjury (DC 9) (Ex) Poison deals 1d2 CON damage, 1/round for 6rounds, cure 1 save.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.
Swimming (20 feet) You have a Swim speed.
Created With Hero Lab® - try it for free at http://www.wolflair.com!