Boomroppel 7 7 0 0 true 77e185d5-9c7f-4ec0-9019-a82e1252a80d false false false 0 581494954 false 0 0 0 0 false false false false false Gnome Explorer 1/3 135 Gnome warrior 1 CN Small humanoid (gnome) 0 low-light vision; Perception +1 16, touch 11, flat-footed 16 (+4 armor, +1 shield, +1 size) ( +4 dodge vs. giants ) 7 (1d10+2) Fort +4, Ref +0, Will -1; +2 vs. illusion 4 0 -1 +2 vs. illusion 20 ft. battleaxe +2 (1d6/x3) light crossbow +3 (1d6/19-20) 5 ft. 5 ft. hatred, weapon familiarity Str 11, Dex 11, Con 14, Int 10, Wis 9, Cha 10 1 0 10 Weapon Focus (light crossbow) Handle Animal +4, Ride +1 Common, Gnome AP 32 0 The gnomes fight back if attacked but prefer to fight at range with their crossbows. As long as at least half the gnomes are still standing, each gnome fights to the death. Otherwise, the remaining gnomes fight until reduced to 3 hit points or fewer, at which point they surrender or flee. chain shirt, buckler, battleaxe, light crossbow with 10 bolts 0 0 0 0 0 0 1 defensive training Adult false true 11 11 14 10 9 10 false true Handle Animal 4 Ride 1 true Weapon Focus (light crossbow) true 16 11 16 0 0 1 4 4 0 10 false false Gnome Explorer 2 7 7 0 0 true 65a35f2b-da5f-43f2-9d2f-92e27787c478 false false false 0 731356650 false 0 0 -1 2147483647 false false false false false Gnome Explorer 1/3 135 Gnome warrior 1 CN Small humanoid (gnome) 0 low-light vision; Perception +1 16, touch 11, flat-footed 16 (+4 armor, +1 shield, +1 size) ( +4 dodge vs. giants ) 7 (1d10+2) Fort +4, Ref +0, Will -1; +2 vs. illusion 4 0 -1 +2 vs. illusion 20 ft. battleaxe +2 (1d6/x3) light crossbow +3 (1d6/19-20) 5 ft. 5 ft. hatred, weapon familiarity Str 11, Dex 11, Con 14, Int 10, Wis 9, Cha 10 1 0 10 Weapon Focus (light crossbow) Handle Animal +4, Ride +1 Common, Gnome AP 32 0 The gnomes fight back if attacked but prefer to fight at range with their crossbows. As long as at least half the gnomes are still standing, each gnome fights to the death. Otherwise, the remaining gnomes fight until reduced to 3 hit points or fewer, at which point they surrender or flee. chain shirt, buckler, battleaxe, light crossbow with 10 bolts 0 0 0 0 0 0 1 defensive training Adult false true 11 11 14 10 9 10 false true Handle Animal 4 Ride 1 true Weapon Focus (light crossbow) true 16 11 16 0 0 1 4 4 0 10 false false Gnome Explorer 3 7 7 0 0 true 3d7a6cda-0d96-4218-9ecc-a5d3e83adef5 false false false 0 24429462 false 0 0 -1 2147483646 false false false false false Gnome Explorer 1/3 135 Gnome warrior 1 CN Small humanoid (gnome) 0 low-light vision; Perception +1 16, touch 11, flat-footed 16 (+4 armor, +1 shield, +1 size) ( +4 dodge vs. giants ) 7 (1d10+2) Fort +4, Ref +0, Will -1; +2 vs. illusion 4 0 -1 +2 vs. illusion 20 ft. battleaxe +2 (1d6/x3) light crossbow +3 (1d6/19-20) 5 ft. 5 ft. hatred, weapon familiarity Str 11, Dex 11, Con 14, Int 10, Wis 9, Cha 10 1 0 10 Weapon Focus (light crossbow) Handle Animal +4, Ride +1 Common, Gnome AP 32 0 The gnomes fight back if attacked but prefer to fight at range with their crossbows. As long as at least half the gnomes are still standing, each gnome fights to the death. Otherwise, the remaining gnomes fight until reduced to 3 hit points or fewer, at which point they surrender or flee. chain shirt, buckler, battleaxe, light crossbow with 10 bolts 0 0 0 0 0 0 1 defensive training Adult false true 11 11 14 10 9 10 false true Handle Animal 4 Ride 1 true Weapon Focus (light crossbow) true 16 11 16 0 0 1 4 4 0 10 false false Gnome Explorer 4 7 7 0 0 true 97c7c41c-c427-46f8-a432-b7d1cbf0ec16 false false false 0 1769971274 false 0 0 -1 2147483645 false false false false false Gnome Explorer 1/3 135 Gnome warrior 1 CN Small humanoid (gnome) 0 low-light vision; Perception +1 16, touch 11, flat-footed 16 (+4 armor, +1 shield, +1 size) ( +4 dodge vs. giants ) 7 (1d10+2) Fort +4, Ref +0, Will -1; +2 vs. illusion 4 0 -1 +2 vs. illusion 20 ft. battleaxe +2 (1d6/x3) light crossbow +3 (1d6/19-20) 5 ft. 5 ft. hatred, weapon familiarity Str 11, Dex 11, Con 14, Int 10, Wis 9, Cha 10 1 0 10 Weapon Focus (light crossbow) Handle Animal +4, Ride +1 Common, Gnome AP 32 0 The gnomes fight back if attacked but prefer to fight at range with their crossbows. As long as at least half the gnomes are still standing, each gnome fights to the death. Otherwise, the remaining gnomes fight until reduced to 3 hit points or fewer, at which point they surrender or flee. chain shirt, buckler, battleaxe, light crossbow with 10 bolts 0 0 0 0 0 0 1 defensive training Adult false true 11 11 14 10 9 10 false true Handle Animal 4 Ride 1 true Weapon Focus (light crossbow) true 16 11 16 0 0 1 4 4 0 10 false false Gnome Explorer 5 7 7 0 0 true c5e47bcd-e22c-4e49-a7dd-fd8b837c4d44 false false false 0 216106756 false 0 0 -1 2147483643 false false false false false Gnome Explorer 1/3 135 Gnome warrior 1 CN Small humanoid (gnome) 0 low-light vision; Perception +1 16, touch 11, flat-footed 16 (+4 armor, +1 shield, +1 size) ( +4 dodge vs. giants ) 7 (1d10+2) Fort +4, Ref +0, Will -1; +2 vs. illusion 4 0 -1 +2 vs. illusion 20 ft. battleaxe +2 (1d6/x3) light crossbow +3 (1d6/19-20) 5 ft. 5 ft. hatred, weapon familiarity Str 11, Dex 11, Con 14, Int 10, Wis 9, Cha 10 1 0 10 Weapon Focus (light crossbow) Handle Animal +4, Ride +1 Common, Gnome AP 32 0 The gnomes fight back if attacked but prefer to fight at range with their crossbows. As long as at least half the gnomes are still standing, each gnome fights to the death. Otherwise, the remaining gnomes fight until reduced to 3 hit points or fewer, at which point they surrender or flee. chain shirt, buckler, battleaxe, light crossbow with 10 bolts 0 0 0 0 0 0 1 defensive training Adult false true 11 11 14 10 9 10 false true Handle Animal 4 Ride 1 true Weapon Focus (light crossbow) true 16 11 16 0 0 1 4 4 0 10 false false Gnome Explorer 6 7 7 0 0 true 6b3ea624-4f3b-453b-8685-3ceb8a97377b false false false 0 753265261 false 0 0 -1 2147483642 false false false false false Gnome Explorer 1/3 135 Gnome warrior 1 CN Small humanoid (gnome) 0 low-light vision; Perception +1 16, touch 11, flat-footed 16 (+4 armor, +1 shield, +1 size) ( +4 dodge vs. giants ) 7 (1d10+2) Fort +4, Ref +0, Will -1; +2 vs. illusion 4 0 -1 +2 vs. illusion 20 ft. battleaxe +2 (1d6/x3) light crossbow +3 (1d6/19-20) 5 ft. 5 ft. hatred, weapon familiarity Str 11, Dex 11, Con 14, Int 10, Wis 9, Cha 10 1 0 10 Weapon Focus (light crossbow) Handle Animal +4, Ride +1 Common, Gnome AP 32 0 The gnomes fight back if attacked but prefer to fight at range with their crossbows. As long as at least half the gnomes are still standing, each gnome fights to the death. Otherwise, the remaining gnomes fight until reduced to 3 hit points or fewer, at which point they surrender or flee. chain shirt, buckler, battleaxe, light crossbow with 10 bolts 0 0 0 0 0 0 1 defensive training Adult false true 11 11 14 10 9 10 false true Handle Animal 4 Ride 1 true Weapon Focus (light crossbow) true 16 11 16 0 0 1 4 4 0 10 false false Gnome Explorer 7 7 7 0 0 true 616b3ed6-7fbc-4c24-b2b0-9604ad9a843e false false false 0 2110299473 false 0 0 -1 2147483644 false false false false false Gnome Explorer 1/3 135 Gnome warrior 1 CN Small humanoid (gnome) 0 low-light vision; Perception +1 16, touch 11, flat-footed 16 (+4 armor, +1 shield, +1 size) ( +4 dodge vs. giants ) 7 (1d10+2) Fort +4, Ref +0, Will -1; +2 vs. illusion 4 0 -1 +2 vs. illusion 20 ft. battleaxe +2 (1d6/x3) light crossbow +3 (1d6/19-20) 5 ft. 5 ft. hatred, weapon familiarity Str 11, Dex 11, Con 14, Int 10, Wis 9, Cha 10 1 0 10 Weapon Focus (light crossbow) Handle Animal +4, Ride +1 Common, Gnome AP 32 0 The gnomes fight back if attacked but prefer to fight at range with their crossbows. As long as at least half the gnomes are still standing, each gnome fights to the death. Otherwise, the remaining gnomes fight until reduced to 3 hit points or fewer, at which point they surrender or flee. chain shirt, buckler, battleaxe, light crossbow with 10 bolts 0 0 0 0 0 0 1 defensive training Adult false true 11 11 14 10 9 10 false true Handle Animal 4 Ride 1 true Weapon Focus (light crossbow) true 16 11 16 0 0 1 4 4 0 10 false false Gnome Explorer 8 7 7 0 0 true ae71d612-55df-48a3-9432-50326c82856a false false false 0 560516223 false 0 0 -1 2147483641 false false false false false Gnome Explorer 1/3 135 Gnome warrior 1 CN Small humanoid (gnome) 0 low-light vision; Perception +1 16, touch 11, flat-footed 16 (+4 armor, +1 shield, +1 size) ( +4 dodge vs. giants ) 7 (1d10+2) Fort +4, Ref +0, Will -1; +2 vs. illusion 4 0 -1 +2 vs. illusion 20 ft. battleaxe +2 (1d6/x3) light crossbow +3 (1d6/19-20) 5 ft. 5 ft. hatred, weapon familiarity Str 11, Dex 11, Con 14, Int 10, Wis 9, Cha 10 1 0 10 Weapon Focus (light crossbow) Handle Animal +4, Ride +1 Common, Gnome AP 32 0 The gnomes fight back if attacked but prefer to fight at range with their crossbows. As long as at least half the gnomes are still standing, each gnome fights to the death. Otherwise, the remaining gnomes fight until reduced to 3 hit points or fewer, at which point they surrender or flee. chain shirt, buckler, battleaxe, light crossbow with 10 bolts 0 0 0 0 0 0 1 defensive training Adult false true 11 11 14 10 9 10 false true Handle Animal 4 Ride 1 true Weapon Focus (light crossbow) true 16 11 16 0 0 1 4 4 0 10 false false Wolverine 1 22 22 0 0 true 4ae49684-3fed-49d6-990a-3def72863806 false false false 0 1554889244 false 0 0 -1 2147483640 false false false false false Wolverine 2 600 N Medium animal 2 low-light vision, scent; Perception +10 14, touch 12, flat-footed 12 (+2 Dex, +2 natural) 22 (3d8+9) Fort +5, Ref +5, Will +2 5 5 2 30 ft., burrow 10 ft., climb 10 ft. 2 claws +4 (1d6+2), bite +4 (1d4+2) 5 ft. 5 ft. rage Str 15, Dex 15, Con 15, Int 2, Wis 12, Cha 10 2 4 16 (20 vs. trip) Skill Focus (Perception), Toughness Climb +10, Perception +10 cold forests solitary none This stocky, muscular mammal is the size of a badger, its snarling lips revealing a mouth full of yellow teeth. PFRPG Bestiary 0 Rage (Ex) A wolverine that takes damage in combat flies into a rage on its next turn, clawing and biting madly until either it or its opponent is dead. It gains +4 to Strength, +4 to Constitution, and -2 to AC. The creature cannot end its rage voluntarily. Wolverines are territorial, especially when it comes to food, and have been known to defend their kills against much larger predators, such as black bears. They are fearsome opponents, launching into a frenzy when wounded. They tend to give off a very strong, unpleasant musk smell when angry. Armed with powerful jaws, strong legs, and a thick hide, wolverines are remarkably strong for their size. They are reckless in battle and throw themselves at their foes, clawing and biting furiously. 0 0 0 1 1 0 1 adult false true 15 15 15 2 12 10 true Rage Ex A wolverine that takes damage in combat flies into a rage on its next turn, clawing and biting madly until either it or its opponent is dead. It gains +4 to Strength, +4 to Constitution, and -2 to AC. The creature cannot end its rage voluntarily. true Climb 10 Perception 10 true Skill Focus (Perception) Toughness true 14 12 12 2 0 0 0 0 4 16 false false