TSAVATI CR 11 Female Nagaji Dragon Disciple 7 Sorcerer 5 CN Medium Humanoid Init +3; Senses Blindsense (30 feet), Low-Light Vision; Perception +0 -------------------- DEFENSE -------------------- AC 23, touch 14, flat-footed 20 (+3 Dex, +9 natural, +1 deflection) hp 106 (7d12+5d6+36) Fort +9, Ref +10, Will +10 Resist electricity 10, Dragon Resistances -------------------- OFFENSE -------------------- Spd 30 ft. Melee Unarmed Strike +9/+4 (1d3+2/20/x2) Special Attacks Breath Weapon (1/day) (DC 17), Dragon Bite, Electricity Claws & Electricity Bite (7 rounds/day Spell-Like Abilities Dragon Form (I) (1/day) Sorcerer Spells Known (CL 10, +9 melee touch, +11 ranged touch): 5 (3/day) Dominate Person (DC 19), Spell Resistance (DC 19) 4 (6/day) Fear (DC 18), Invisibility, Greater (DC 18), Dimension Door 3 (7/day) Heroism (DC 17), Lightning Bolt (DC 17), Haste (DC 17), Fly (DC 17) 2 (7/day) Resist Energy (DC 16), Acid Arrow, Touch of Idiocy, Scorching Ray, Protection from Arrows (DC 16) 1 (7/day) Magic Missile, Shocking Grasp, Shield (DC 15), Mage Armor (DC 15), True Strike (DC 15), Ray of Enfeeblement (DC 15) 0 (at will) Resistance (DC 14), Acid Splash, Bleed (DC 14), Read Magic (DC 14), Dancing Lights, Detect Magic, Mage Hand, Mending, Prestidigitation (DC 14) -------------------- STATISTICS -------------------- Str 14, Dex 16, Con 15, Int 10, Wis 10, Cha 18 Base Atk +7; CMB +9; CMD 23 Feats Ability Focus: Serpent's Sense, Combat Casting, Eschew Materials, Improved Natural Armor, Lightning Reflexes, Point Blank Shot, Quicken Spell, Toughness +12, Weapon Focus: Ray Skills Fly +13, Intimidate +12, Knowledge (Arcana) +8, Spellcraft +10 Languages Draconic, Nagaji, Tien SQ Draconic: Bronze Dragon (Electricity), Resistant (Ex), Serpent's Sense (DC 2) (Ex) Other Gear Amulet of Natural Armor +2, Cloak of Resistance, +2, Potion of Cure Serious Wounds, Ring of Protection, +1 -------------------- TRACKED RESOURCES -------------------- Breath Weapon (1/day) (DC 17) (Su) - 0/1 Dragon Form (I) (1/day) (Sp) - 0/1 Electricity Claws & Electricity Bite (7 rounds/day) (Su) - 0/7 Potion of Cure Serious Wounds - 0/1 -------------------- SPECIAL ABILITIES -------------------- Blindsense (30 feet) (Ex) Sense things and creatures without seeing them. Breath Weapon (1/day) (DC 17) (Su) 1/day, Breath Weapon deals 7d6 Electricity damage, DC 17. Combat Casting +4 to Concentration checks to cast while on the defensive. Damage Resistance, Electricity (10) You have the specified Damage Resistance against Electricity attacks. Draconic: Bronze Dragon (Electricity) +1 damage per die for [Electricity] spells. Dragon Bite (Ex) Bite atacks deal 1d6 damage Dragon Form (I) (1/day) (Sp) Use Form of the Dragon I as a spell-like ability 1/day Dragon Resistances (Ex) You gain Electricity resistance 10 and +2 natural armor. Electricity Claws & Electricity Bite (7 rounds/day) (Su) 2 Magic Claw attacks deal 1d6 damage + 1d6 Electricity Bite attack deals 1d6 damage. Eschew Materials Cast spells without materials, if component cost is 1 gp or less. Low-Light Vision See twice as far as a human in low light, distinguishing color and detail. Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet. Quicken Spell Cast another spell in the same round you cast this one. +4 Levels. Resistant (Ex) +2 racial saving throw bonus against mind-affecting effects and poison. Serpent's Sense (DC 2) (Ex) Nagaji receive a +2 racial bonus on Handle Animal checks against reptiles. Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.