TSAVATI CR 11
Female Nagaji Dragon Disciple 7 Sorcerer 5
CN Medium Humanoid
Init +3; Senses Blindsense (30 feet), Low-Light Vision; Perception +0
--------------------
DEFENSE
--------------------
AC 23, touch 14, flat-footed 20 (+3 Dex, +9 natural, +1 deflection)
hp 106 (7d12+5d6+36)
Fort +9, Ref +10, Will +10
Resist electricity 10, Dragon Resistances
--------------------
OFFENSE
--------------------
Spd 30 ft.
Melee Unarmed Strike +9/+4 (1d3+2/20/x2)
Special Attacks Breath Weapon (1/day) (DC 17), Dragon Bite, Electricity Claws & Electricity Bite (7 rounds/day
Spell-Like Abilities Dragon Form (I) (1/day)
Sorcerer Spells Known (CL 10, +9 melee touch, +11 ranged touch):
5 (3/day) Dominate Person (DC 19), Spell Resistance (DC 19)
4 (6/day) Fear (DC 18), Invisibility, Greater (DC 18), Dimension Door
3 (7/day) Heroism (DC 17), Lightning Bolt (DC 17), Haste (DC 17), Fly (DC 17)
2 (7/day) Resist Energy (DC 16), Acid Arrow, Touch of Idiocy, Scorching Ray, Protection from Arrows (DC 16)
1 (7/day) Magic Missile, Shocking Grasp, Shield (DC 15), Mage Armor (DC 15), True Strike (DC 15), Ray of Enfeeblement (DC 15)
0 (at will) Resistance (DC 14), Acid Splash, Bleed (DC 14), Read Magic (DC 14), Dancing Lights, Detect Magic, Mage Hand, Mending, Prestidigitation (DC 14)
--------------------
STATISTICS
--------------------
Str 14, Dex 16, Con 15, Int 10, Wis 10, Cha 18
Base Atk +7; CMB +9; CMD 23
Feats Ability Focus: Serpent's Sense, Combat Casting, Eschew Materials, Improved Natural Armor, Lightning Reflexes, Point Blank Shot, Quicken Spell, Toughness +12, Weapon Focus: Ray
Skills Fly +13, Intimidate +12, Knowledge (Arcana) +8, Spellcraft +10
Languages Draconic, Nagaji, Tien
SQ Draconic: Bronze Dragon (Electricity), Resistant (Ex), Serpent's Sense (DC 2) (Ex)
Other Gear Amulet of Natural Armor +2, Cloak of Resistance, +2, Potion of Cure Serious Wounds, Ring of Protection, +1
--------------------
TRACKED RESOURCES
--------------------
Breath Weapon (1/day) (DC 17) (Su) - 0/1
Dragon Form (I) (1/day) (Sp) - 0/1
Electricity Claws & Electricity Bite (7 rounds/day) (Su) - 0/7
Potion of Cure Serious Wounds - 0/1
--------------------
SPECIAL ABILITIES
--------------------
Blindsense (30 feet) (Ex) Sense things and creatures without seeing them.
Breath Weapon (1/day) (DC 17) (Su) 1/day, Breath Weapon deals 7d6 Electricity damage, DC 17.
Combat Casting +4 to Concentration checks to cast while on the defensive.
Damage Resistance, Electricity (10) You have the specified Damage Resistance against Electricity attacks.
Draconic: Bronze Dragon (Electricity) +1 damage per die for [Electricity] spells.
Dragon Bite (Ex) Bite atacks deal 1d6 damage
Dragon Form (I) (1/day) (Sp) Use Form of the Dragon I as a spell-like ability 1/day
Dragon Resistances (Ex) You gain Electricity resistance 10 and +2 natural armor.
Electricity Claws & Electricity Bite (7 rounds/day) (Su) 2 Magic Claw attacks deal 1d6 damage + 1d6 Electricity Bite attack deals 1d6 damage.
Eschew Materials Cast spells without materials, if component cost is 1 gp or less.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Quicken Spell Cast another spell in the same round you cast this one. +4 Levels.
Resistant (Ex) +2 racial saving throw bonus against mind-affecting effects and poison.
Serpent's Sense (DC 2) (Ex) Nagaji receive a +2 racial bonus on Handle Animal checks against reptiles.
Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.