A spider the size of a man crawls silently from the depths of its funnel-shaped web.
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SPIDER, GIANT (TIER 1-2) CR 1
Male Spider, Giant
NN Medium Vermin
Init +3; Senses Darkvision (60 feet), Tremorsense (60 feet); Perception +4
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DEFENSE
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AC 14, touch 13, flat-footed 11 (+3 Dex, +1 natural)
hp 16 (3d8+3)
Fort +4, Ref +4, Will +1
Immune mind-affecting
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OFFENSE
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Spd 30 ft., Climbing (30 feet)
Melee Bite (Spider, Giant) +2 (1d6/20/x2) and
Unarmed Strike +2 (1d3/20/x2)
Special Attacks Poison: Bite-injury (DC 14)
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STATISTICS
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Str 11, Dex 17, Con 12, Int -, Wis 10, Cha 2
Base Atk +2; CMB +2; CMD 15
Feats
Skills Climb +24, Perception +4, Stealth +7 Modifiers +4 Perception in webs, +4 Stealth in webs
Languages
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ECOLOGY
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Environment Any
Organization Solitary, pair, or colony (3-8)
Treasure Incidental
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SPECIAL ABILITIES
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+4 Perception in webs +4 Perception in webs
+4 Stealth in webs (Ex) You gain a bonus to Stealth Checks under the listed conditions.
Climbing (30 feet) You have a Climb speed.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Immunity to Mind-Affecting attacks You are immune to Mind-Affecting attacks.
Poison: Bite-injury (DC 14) (Ex) Poison deals 1d2 STR damage, 1/round for 4rounds, cure 1 save.
Tremorsense (60 feet) Sense things and creatures without seeing them.
Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.This long-legged spider has a huge, glossy black abdomen, marked on the underside with the shape of a crimson hourglass.
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SPIDER, GIANT BLACK WIDOW (TIER 3-4) CR 3
Male Spider, Giant Black Widow
NN Large Vermin
Init +2; Senses Darkvision (60 feet), Tremorsense (60 feet); Perception +4
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DEFENSE
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AC 15, touch 11, flat-footed 13 (+2 Dex, -1 size, +4 natural)
hp 37 (5d8+15)
Fort +7, Ref +3, Will +1
Immune mind-affecting
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OFFENSE
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Spd 30 ft., Climbing (30 feet)
Melee Bite (Spider, Giant Black Widow) +6 (1d8+6/20/x2) and
Unarmed Strike +6 (1d4+4/20/x2)
Space 10 ft.; Reach 5 ft.
Special Attacks Poison: Bite - injury (DC 17), Web (5 HP) (8/day) (DC 19)
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STATISTICS
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Str 19, Dex 15, Con 16, Int -, Wis 10, Cha 2
Base Atk +3; CMB +8; CMD 20 (28 vs. Trip)
Feats
Skills Climb +20, Fly +0, Perception +4 Modifiers +8 Stealth in Webs
Languages
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ECOLOGY
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Environment Any land
Organization Solitary, pair, or colony (3-8)
Treasure Incidental
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SPECIAL ABILITIES
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+8 Stealth in Webs (Ex) You gain a bonus to Stealth Checks under the listed conditions.
Climbing (30 feet) You have a Climb speed.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Immunity to Mind-Affecting attacks You are immune to Mind-Affecting attacks.
Poison: Bite - injury (DC 17) (Su) Bite - injury; save Fort DC 17; frequency 1/ round for 6 rounds; effect 1d3 Con and staggered; cure 2 saves. Save DC is Con-based with a +2 racial bonus.
Tremorsense (60 feet) Sense things and creatures without seeing them.
Web (5 HP) (8/day) (DC 19) (Ex) You can set or toss webbing.
Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.This long-legged spider has a huge, glossy black abdomen, marked on the underside with the shape of a crimson hourglass.
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SPIDER, OGRE (TIER6-7) #2 CR 7
Male Spider, Giant Black Widow
NN Huge Vermin
Init +4; Senses Darkvision (60 feet), Tremorsense (60 feet); Perception +6
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DEFENSE
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AC 19, touch 12, flat-footed 15 (+4 Dex, -2 size, +7 natural)
hp 76 (5d8+45)
Fort +11, Ref +7, Will +5
Immune mind-affecting
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OFFENSE
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Spd 30 ft., Climbing (30 feet)
Melee Bite (Spider, Giant Black Widow) +9 (2d6+7/20/x2) and
Unarmed Strike +9/+4 (1d6+5/20/x2)
Space 15 ft.; Reach 5 ft.
Special Attacks Poison: Bite - injury (DC 21), Web (9 HP) (8/day) (DC 23)
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STATISTICS
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Str 20, Dex 19, Con 21, Int -, Wis 14, Cha 6
Base Atk +6; CMB +13; CMD 27 (35 vs. Trip)
Feats
Skills Climb +21, Fly +0, Perception +6, Stealth +0 Modifiers +8 Stealth in Webs
Languages
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ECOLOGY
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Environment Any land
Organization Solitary, pair, or colony (3-8)
Treasure Incidental
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SPECIAL ABILITIES
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+8 Stealth in Webs (Ex) You gain a bonus to Stealth Checks under the listed conditions.
Climbing (30 feet) You have a Climb speed.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Immunity to Mind-Affecting attacks You are immune to Mind-Affecting attacks.
Poison: Bite - injury (DC 21) (Su) Bite - injury; save Fort DC 17; frequency 1/ round for 6 rounds; effect 1d3 Con and staggered; cure 2 saves. Save DC is Con-based with a +2 racial bonus.
Tremorsense (60 feet) Sense things and creatures without seeing them.
Web (9 HP) (8/day) (DC 23) (Ex) You can set or toss webbing.
Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.