Yeti Runt brb 2 (hurler) 1 39 false false false false false false false Yeti Runt brb 2 (hurler) 6 2,400 N Large monstrous humanoid (cold) 0 darkvision 60 ft., scent; Perception +10 17, touch 10, flat-footed 16 (+1 Dex, +5 natural, -1 size) 108 (4d10+16) Fort +6, Ref +6, Will +6 11 5 9 40 ft., climb 30 ft. 2 claws +15 (1d6+8 plus 1d6 cold) 10 ft. 10 ft. frightful gaze DC 12 , cold Spell-Like Abilities rage 10 rnds Str 19, Dex 12, Con 15, Int 9, Wis 12, Cha 10 8 +17 26 Cleave, Great Fortitude, Power Attack Climb +21, Intimidate +9, Perception +10, Stealth +1 (+9 in snow) +4 Stealth (+12 in snow) Aklo cold mountains solitary, pair, or tribe (3-8) standard This creature stands like a man, yet is half again the height of most men and covered with a coat of thick white fur. PFRPG Bestiary 0 Cold (Su) A yeti's body generates intense cold, dealing 1d6 points of cold damage to any creature that contacts it with a natural attack or unarmed strike, or whenever it hits a foe with its claws or rend attack. Frightful Gaze (Su) Creatures within 30 feet that meet a yeti's gaze must succeed on a DC 13 Will save or stand paralyzed in fear for 1 round. This is a mind-affecting fear paralysis effect. A creature that successfully saves cannot be affected again by the frightful gaze of that yeti for 1 day. The save DC is Charisma-based. Mysterious and rarely seen (save by victims), the yeti is a towering denizen of the loneliest and tallest mountain peaks. Those who dwell upon the lower reaches of such storied slopes whisper tales of "abominable snowmen" who come down from the heights to raid, taking livestock or even humans as prey and leaving behind only monstrous barefoot tracks in the bloodstained snow. Although yeti stories are accurate in their portrayals of fierce, stealthy, and immensely strong creatures, they are not when it comes to ascribing the yeti's temperament and source. They dwell in small tribes atop their distant mountains, where they are sheltered from contact with most other races. Those with violent or cruel natures are usually forced out of tribes to live lonely lives as exiles, and without the support of a tribe such yeti are often driven to raiding lowlander settlements, thus perpetuating the myth of the yeti as a demon made flesh. The source of such cruel madness can often be traced to a singular source-proximity to strange, eldritch dimensions. The yetis' mountain lairs rise high in places where the boundaries between this world and others rasp thin. It is unclear if the yeti are invaders from these dimensions or Material Plane natives inf luenced by otherworldly realms, but it seems certain that whatever their origins, the yeti are no friends to those who dwell beyond, and may even act as guardians against intrusions from such strange worlds into the Material Plane. <link rel="stylesheet"href="PF.css"><div><h2>Yeti</h2><h3><i>This creature stands like a man, yet is half again the height of most men and covered with a coat of thick white fur.</i></h3><br></br></div><div class="heading"><p class="alignleft">Yeti</p><p class="alignright">CR 4</p><div style="clear: both;"></div></div><div><h5><b>XP </b>1,200</h5><h5>N Large monstrous humanoid (cold)</h5><h5><b>Init </b>+1; <b>Senses </b>darkvision 60 ft., scent; Perception +10</h5></div><hr/><div><h5><b>DEFENSE</b></h5></div><hr/><div><h5><b>AC </b>17, touch 10, flat-footed 16 (+1 Dex, +7 natural, -1 size)</h5><h5><b>hp </b>45 (6d10+12)</h5><h5><b>Fort </b>+6, <b>Ref </b>+6, <b>Will </b>+6</h5><h5><b>Immune </b>cold</h5><h5><b>Weaknesses </b>vulnerability to fire</h5></div><hr/><div><h5><b>OFFENSE</b></h5></div><hr/><div><h5><b>Spd </b>40 ft., climb 30 ft.</h5><h5><b>Melee </b>2 claws +9 (1d6+4 plus 1d6 cold)</h5><h5><b>Space </b>10 ft.; <b>Reach </b>10 ft.</h5><h5><b>Special Attacks </b>frightful gaze, rend (2 claws, 1d6+6 plus 1d6 cold)</h5></div><hr/><div><h5><b>STATISTICS</b></h5></div><hr/><div><h5><b>Str</b> 19, <b>Dex</b> 12, <b>Con</b> 15, <b>Int</b> 9, <b>Wis</b> 12, <b>Cha</b> 10</h5><h5><b>Base Atk </b>+6; <b>CMB </b>+11; <b>CMD </b>22</h5><h5><b>Feats </b>Cleave, Great Fortitude, Power Attack</h5><h5><b>Skills </b>Climb +21, Intimidate +9, Perception +10, Stealth +1 (+9 in snow); <b>Racial Modifiers </b>+4 Stealth (+12 in snow)</h5><h5><b>Languages </b>Aklo</h5></div><hr/><div><h5><b>ECOLOGY</b></h5></div><hr/><div><h5><b>Environment </b> cold mountains</h5><h5><b>Organization </b>solitary, pair, or tribe (3-8)</h5><h5><b>Treasure </b>standard</h5></div><hr/><div><h5><b>SPECIAL ABILITIES</b></h5></div><hr/><div><h5><b>Cold (Su)</b> A yeti's body generates intense cold, dealing 1d6 points of cold damage to any creature that contacts it with a natural attack or unarmed strike, or whenever it hits a foe with its claws or rend attack. </h5><h5><b>Frightful Gaze (Su)</b> Creatures within 30 feet that meet a yeti's gaze must succeed on a DC 13 Will save or stand paralyzed in fear for 1 round. This is a mind-affecting fear paralysis effect. A creature that successfully saves cannot be affected again by the frightful gaze of that yeti for 1 day. The save DC is Charisma-based.</h5></div><br></br><div><h4><p>Mysterious and rarely seen (save by victims), the yeti is a towering denizen of the loneliest and tallest mountain peaks. Those who dwell upon the lower reaches of such storied slopes whisper tales of "abominable snowmen" who come down from the heights to raid, taking livestock or even humans as prey and leaving behind only monstrous barefoot tracks in the bloodstained snow.</p><p>Although yeti stories are accurate in their portrayals of fierce, stealthy, and immensely strong creatures, they are not when it comes to ascribing the yeti's temperament and source. They dwell in small tribes atop their distant mountains, where they are sheltered from contact with most other races. Those with violent or cruel natures are usually forced out of tribes to live lonely lives as exiles, and without the support of a tribe such yeti are often driven to raiding lowlander settlements, thus perpetuating the myth of the yeti as a demon made flesh.</p><p>The source of such cruel madness can often be traced to a singular source-proximity to strange, eldritch dimensions. The yetis' mountain lairs rise high in places where the boundaries between this world and others rasp thin. It is unclear if the yeti are invaders from these dimensions or Material Plane natives inf luenced by otherworldly realms, but it seems certain that whatever their origins, the yeti are no friends to those who dwell beyond, and may even act as guardians against intrusions from such strange worlds into the Material Plane.</p></h4></div> 0 0 0 1 0 0 1 uncanny dodge cold vulnerability to fire adult false <div><p>Mysterious and rarely seen (save by victims), the yeti is a towering denizen of the loneliest and tallest mountain peaks. Those who dwell upon the lower reaches of such storied slopes whisper tales of "abominable snowmen" who come down from the heights to raid, taking livestock or even humans as prey and leaving behind only monstrous barefoot tracks in the bloodstained snow.</p><p>Although yeti stories are accurate in their portrayals of fierce, stealthy, and immensely strong creatures, they are not when it comes to ascribing the yeti's temperament and source. They dwell in small tribes atop their distant mountains, where they are sheltered from contact with most other races. Those with violent or cruel natures are usually forced out of tribes to live lonely lives as exiles, and without the support of a tribe such yeti are often driven to raiding lowlander settlements, thus perpetuating the myth of the yeti as a demon made flesh.</p><p>The source of such cruel madness can often be traced to a singular source-proximity to strange, eldritch dimensions. The yetis' mountain lairs rise high in places where the boundaries between this world and others rasp thin. It is unclear if the yeti are invaders from these dimensions or Material Plane natives inf luenced by otherworldly realms, but it seems certain that whatever their origins, the yeti are no friends to those who dwell beyond, and may even act as guardians against intrusions from such strange worlds into the Material Plane.</p></div> true 27 12 19 9 14 12 true Cold Su A yeti's body generates intense cold, dealing 1d6 points of cold damage to any creature that contacts it with a natural attack or unarmed strike, or whenever it hits a foe with its claws or rend attack Frightful Gaze Su Creatures within 30 feet that meet a yeti's gaze must succeed on a DC 14 Will save or stand paralyzed in fear for 1 round. This is a mind-affecting fear paralysis effect. A creature that successfully saves cannot be affected again by the frightful gaze of that yeti for 1 day. The save DC is Charisma-based. lesser Hurling Ex As a full-round action while raging,Shang Xu can lift and hurl an object up to one size category smaller than himself with both hands or two size categoriessmaller with one hand as an improvised weapon with arange increment of 10 feet. This deals damage as a falling object (3d6) plus Shang Xu’s Strength bonus (+8). This damage is halved if the object is not made of stone, metal, or similar material. This is a ranged touchattack, and the target may attempt a Reflex save (DC 19) for half damage. Shang Xu may apply Power Attack to this attack as a one- or two-handed weapon, as appropriate. Skilled thrower Ex Shang Xu is skilled at throwing objects in combat. Increase the range increment of any thrown weapon or object by 10 feet. true Climb 20 Intimidate 7 Perception 12 Stealth 6 true Power Attack Skill Focus (perception) Throw Anything Toughness true 13 6 13 5 0 0 0 0 17 26 false false false 39 0 false 0 0 true 60101151-1354-4d8e-a4ed-f3d01decc9ba false 1296587173 0 0 -1 2147483643