Xiao Wen 1 10 35 0 0 true 0a9d3ce5-2041-4c48-af9a-757d886ddf47 false false false 0 1964300509 false 0 0 0 0 false false false false false Xiao Wen lvl 1 1/2 200 human Magus 1 LN Medium humanoid 1 Perception -1 10, touch 10, flat-footed 10 (+5 armo, +1 Dexr) 12 (1d8+8) 3 1 1 30 ft. +1 scimitar +5 (1d6+4/18-20) spell combat (–2 attack), Spell-Like Abilities conc +3 Str 10, Dex 10, Con 10, Int 10, Wis 10, Cha 10 0 +3 15 arcane pool (2points, +1) Magus Spells Prepared (CL 1st; concentration +3) 1st—color spray (DC 13), magic missile 0 (at will)—acid splash, daze (DC 12), ray of frost Spells Prepared Magus Spells Prepared (CL 5th; concentration +7) 2nd—blur, flaming sphere (DC 14), scorching ray, 1st—chill touch (DC 13), color spray (DC 13), magic missile, ray of enfeeblement (DC 13), shocking grasp, 0 (at will)—acid splash, daze (DC 12), ghost sound (DC 12), ray of frost false true 17 13 12 14 8 10 true true Acrobatics 5 Knowledge arcana 10 Profession sailor 7 Spellcraft 10 Swim 10 true Combat Casting Weapon Focus (scimitar) true 15 10 14 0 0 0 5 0 3 15 false false boat monks 1 Lvl 1 11 11 0 0 true 318c4314-64e6-42c1-8a23-4ae924c3f01e false false false 0 824616316 false 0 0 -1 2147483646 false false false false false boat monks 1 Lvl 1/2 200 Human monk 1 LN Medium humanoid 2 Perception +7 15, touch 15, flat-footed 12 (+2 Dex, +1 dodge, +2 Wis) 13 (2d8+4) Fort +4, Ref +5, Will +5 4 5 5 30 ft. +2 unarmed strike +4 (1d3+4), unarmed strike flurry of blows -3 (1d6+1) or unarmed strike flurry of blows +2 (1d6+3) light crossbow +2 (1d8/19-20) 5 ft. 5 ft. flurry of blows, stunning fist (2/day, DC 13) Str 15, Dex 14, Con 12, Int 10, Wis 15, Cha 8 0 +2 17 Combat Reflexes, Deflect Arrows, Dodge, Improved Unarmed Strike, Stand Still, Stunning Fist Acrobatics +7, Climb +6, Escape Artist +7, Perception +7, Sense Motive +7, Stealth +6 Common GameMastery Guide 0 <link rel="stylesheet"href="PF.css"><div class="heading"><p class="alignleft">Initiate</p><p class="alignright">CR 1</p><div style="clear: both;"></div></div><div><h5><b>XP </b>400</h5><h5>Human monk 2</h5><h5>LN Medium humanoid </h5><h5><b>Init </b>+2; <b>Senses </b>Perception +7</h5></div><hr/><div><h5><b>DEFENSE</b></h5></div><hr/><div><h5><b>AC </b>15, touch 15, flat-footed 12 (+2 Dex, +1 dodge, +2 Wis)</h5><h5><b>hp </b>13 (2d8+4)</h5><h5><b>Fort </b>+4, <b>Ref </b>+5, <b>Will </b>+5</h5><h5><b>Defensive Abilities </b>evasion</h5></div><hr/><div><h5><b>OFFENSE</b></h5></div><hr/><div><h5><b>Spd </b>30 ft.</h5><h5><b>Melee </b>unarmed strike +3 (1d6+2) or </br>unarmed strike flurry of blows +2/+2 (1d6+2) or </br>mwk shortspear +4 (1d6+2)</h5><h5><b>Ranged </b>mwk light crossbow +4 (1d8/19-20) or </br>mwk shortspear +4 (1d6+2)</h5><h5><b>Space </b>5 ft.; <b>Reach </b>5 ft.</h5><h5><b>Special Attacks </b>flurry of blows, stunning fist (2/day, DC 13)</h5></div><hr/><div><h5><b>STATISTICS</b></h5></div><hr/><div><h5><b>Str </b>15, <b>Dex </b>14, <b>Con </b>12, <b>Int </b> 10, <b>Wis </b>15, <b>Cha </b>8</h5><h5><b>Base Atk </b>+1; <b>CMB </b>+3; <b>CMD </b>18</h5><h5><b>Feats </b>Combat Reflexes, Deflect Arrows, Dodge, Improved Unarmed Strike, Stand Still, Stunning Fist</h5><h5><b>Skills </b>Acrobatics +7, Climb +6, Escape Artist +7, Perception +7, Sense Motive +7, Stealth +6</h5><h5><b>Languages </b>Common</h5><h5><b>Combat Gear </b><i>oil of magic fang +1</i>, <i>potion of cure light wounds</i>, alchemist's fire (2); <b>Other Gear </b>masterwork light crossbow with 10 bolts, masterwork shortspear, 3 gp</h5></div> oil of magic fang +1, potion of cure light wounds, alchemist's fire (2) masterwork light crossbow with 10 bolts, masterwork shortspear, 3 gp 0 0 0 0 0 0 1 evasion adult false true 15 14 12 10 15 8 false true Acrobatics 7 Climb 6 Escape Artist 7 Perception 7 Sense Motive 7 Stealth 6 true Combat Reflexes Deflect Arrows Dodge Improved Unarmed Strike Weapon Focus (unarmed strike) true 14 14 12 0 0 0 0 1 2 17 false false boat monks 1 Lvl 3 9 9 0 0 true 0b721e12-e6e7-43dd-bbdc-e1a701518388 false false false 0 108362749 true 0 0 -1 2147483646 318c4314-64e6-42c1-8a23-4ae924c3f01e false false false false false boat monks 1 Lvl 1/2 200 Human monk 1 LN Medium humanoid 2 Perception +7 15, touch 15, flat-footed 12 (+2 Dex, +1 dodge, +2 Wis) 13 (2d8+4) Fort +4, Ref +5, Will +5 4 5 5 30 ft. +2 unarmed strike +4 (1d3+4), unarmed strike flurry of blows -3 (1d6+1) or unarmed strike flurry of blows +2 (1d6+3) light crossbow +2 (1d8/19-20) 5 ft. 5 ft. flurry of blows, stunning fist (2/day, DC 13) Str 15, Dex 14, Con 12, Int 10, Wis 15, Cha 8 0 +2 17 Combat Reflexes, Deflect Arrows, Dodge, Improved Unarmed Strike, Stand Still, Stunning Fist Acrobatics +7, Climb +6, Escape Artist +7, Perception +7, Sense Motive +7, Stealth +6 Common GameMastery Guide 0 <link rel="stylesheet"href="PF.css"><div class="heading"><p class="alignleft">Initiate</p><p class="alignright">CR 1</p><div style="clear: both;"></div></div><div><h5><b>XP </b>400</h5><h5>Human monk 2</h5><h5>LN Medium humanoid </h5><h5><b>Init </b>+2; <b>Senses </b>Perception +7</h5></div><hr/><div><h5><b>DEFENSE</b></h5></div><hr/><div><h5><b>AC </b>15, touch 15, flat-footed 12 (+2 Dex, +1 dodge, +2 Wis)</h5><h5><b>hp </b>13 (2d8+4)</h5><h5><b>Fort </b>+4, <b>Ref </b>+5, <b>Will </b>+5</h5><h5><b>Defensive Abilities </b>evasion</h5></div><hr/><div><h5><b>OFFENSE</b></h5></div><hr/><div><h5><b>Spd </b>30 ft.</h5><h5><b>Melee </b>unarmed strike +3 (1d6+2) or </br>unarmed strike flurry of blows +2/+2 (1d6+2) or </br>mwk shortspear +4 (1d6+2)</h5><h5><b>Ranged </b>mwk light crossbow +4 (1d8/19-20) or </br>mwk shortspear +4 (1d6+2)</h5><h5><b>Space </b>5 ft.; <b>Reach </b>5 ft.</h5><h5><b>Special Attacks </b>flurry of blows, stunning fist (2/day, DC 13)</h5></div><hr/><div><h5><b>STATISTICS</b></h5></div><hr/><div><h5><b>Str </b>15, <b>Dex </b>14, <b>Con </b>12, <b>Int </b> 10, <b>Wis </b>15, <b>Cha </b>8</h5><h5><b>Base Atk </b>+1; <b>CMB </b>+3; <b>CMD </b>18</h5><h5><b>Feats </b>Combat Reflexes, Deflect Arrows, Dodge, Improved Unarmed Strike, Stand Still, Stunning Fist</h5><h5><b>Skills </b>Acrobatics +7, Climb +6, Escape Artist +7, Perception +7, Sense Motive +7, Stealth +6</h5><h5><b>Languages </b>Common</h5><h5><b>Combat Gear </b><i>oil of magic fang +1</i>, <i>potion of cure light wounds</i>, alchemist's fire (2); <b>Other Gear </b>masterwork light crossbow with 10 bolts, masterwork shortspear, 3 gp</h5></div> oil of magic fang +1, potion of cure light wounds, alchemist's fire (2) masterwork light crossbow with 10 bolts, masterwork shortspear, 3 gp 0 0 0 0 0 0 1 evasion adult false true 15 14 12 10 15 8 false true Acrobatics 7 Climb 6 Escape Artist 7 Perception 7 Sense Motive 7 Stealth 6 true Combat Reflexes Deflect Arrows Dodge Improved Unarmed Strike Weapon Focus (unarmed strike) true 14 14 12 0 0 0 0 1 2 17 false false boat monks 1 Lvl 2 15 15 0 0 true 161caaee-60de-4f82-af12-a65fc63a9980 false false false 0 1841122420 true 0 0 -1 2147483647 318c4314-64e6-42c1-8a23-4ae924c3f01e false false false false false boat monks 1 Lvl 1/2 200 Human monk 1 LN Medium humanoid 2 Perception +7 15, touch 15, flat-footed 12 (+2 Dex, +1 dodge, +2 Wis) 13 (2d8+4) Fort +4, Ref +5, Will +5 4 5 5 30 ft. +2 unarmed strike +4 (1d3+4), unarmed strike flurry of blows -3 (1d6+1) or unarmed strike flurry of blows +2 (1d6+3) light crossbow +2 (1d8/19-20) 5 ft. 5 ft. flurry of blows, stunning fist (2/day, DC 13) Str 15, Dex 14, Con 12, Int 10, Wis 15, Cha 8 0 +2 17 Combat Reflexes, Deflect Arrows, Dodge, Improved Unarmed Strike, Stand Still, Stunning Fist Acrobatics +7, Climb +6, Escape Artist +7, Perception +7, Sense Motive +7, Stealth +6 Common GameMastery Guide 0 <link rel="stylesheet"href="PF.css"><div class="heading"><p class="alignleft">Initiate</p><p class="alignright">CR 1</p><div style="clear: both;"></div></div><div><h5><b>XP </b>400</h5><h5>Human monk 2</h5><h5>LN Medium humanoid </h5><h5><b>Init </b>+2; <b>Senses </b>Perception +7</h5></div><hr/><div><h5><b>DEFENSE</b></h5></div><hr/><div><h5><b>AC </b>15, touch 15, flat-footed 12 (+2 Dex, +1 dodge, +2 Wis)</h5><h5><b>hp </b>13 (2d8+4)</h5><h5><b>Fort </b>+4, <b>Ref </b>+5, <b>Will </b>+5</h5><h5><b>Defensive Abilities </b>evasion</h5></div><hr/><div><h5><b>OFFENSE</b></h5></div><hr/><div><h5><b>Spd </b>30 ft.</h5><h5><b>Melee </b>unarmed strike +3 (1d6+2) or </br>unarmed strike flurry of blows +2/+2 (1d6+2) or </br>mwk shortspear +4 (1d6+2)</h5><h5><b>Ranged </b>mwk light crossbow +4 (1d8/19-20) or </br>mwk shortspear +4 (1d6+2)</h5><h5><b>Space </b>5 ft.; <b>Reach </b>5 ft.</h5><h5><b>Special Attacks </b>flurry of blows, stunning fist (2/day, DC 13)</h5></div><hr/><div><h5><b>STATISTICS</b></h5></div><hr/><div><h5><b>Str </b>15, <b>Dex </b>14, <b>Con </b>12, <b>Int </b> 10, <b>Wis </b>15, <b>Cha </b>8</h5><h5><b>Base Atk </b>+1; <b>CMB </b>+3; <b>CMD </b>18</h5><h5><b>Feats </b>Combat Reflexes, Deflect Arrows, Dodge, Improved Unarmed Strike, Stand Still, Stunning Fist</h5><h5><b>Skills </b>Acrobatics +7, Climb +6, Escape Artist +7, Perception +7, Sense Motive +7, Stealth +6</h5><h5><b>Languages </b>Common</h5><h5><b>Combat Gear </b><i>oil of magic fang +1</i>, <i>potion of cure light wounds</i>, alchemist's fire (2); <b>Other Gear </b>masterwork light crossbow with 10 bolts, masterwork shortspear, 3 gp</h5></div> oil of magic fang +1, potion of cure light wounds, alchemist's fire (2) masterwork light crossbow with 10 bolts, masterwork shortspear, 3 gp 0 0 0 0 0 0 1 evasion adult false true 15 14 12 10 15 8 false true Acrobatics 7 Climb 6 Escape Artist 7 Perception 7 Sense Motive 7 Stealth 6 true Combat Reflexes Deflect Arrows Dodge Improved Unarmed Strike Weapon Focus (unarmed strike) true 14 14 12 0 0 0 0 1 2 17 false false