Xiao Wen 1
10
35
0
0
true
0a9d3ce5-2041-4c48-af9a-757d886ddf47
false
false
false
0
1964300509
false
0
0
0
0
false
false
false
false
false
Xiao Wen lvl 1
1/2
200
human
Magus 1
LN
Medium
humanoid
1
Perception -1
10, touch 10, flat-footed 10
(+5 armo, +1 Dexr)
12
(1d8+8)
3
[1]
1
30 ft.
+1 scimitar +5 (1d6+4/18-20)
spell combat (–2 attack),
Spell-Like Abilities conc +3
Str 10, Dex 10, Con 10, Int 10, Wis 10, Cha 10
0
+3
15
arcane pool (2points, +1)
Magus Spells Prepared (CL 1st; concentration +3) 1st—color spray (DC 13), magic missile 0 (at will)—acid splash, daze (DC 12), ray of frost
Spells Prepared Magus Spells Prepared (CL 5th; concentration +7) 2nd—blur, flaming sphere (DC 14), scorching ray, 1st—chill touch (DC 13), color spray (DC 13), magic missile, ray of enfeeblement (DC 13), shocking grasp, 0 (at will)—acid splash, daze (DC 12), ghost sound (DC 12), ray of frost
false
true
17
13
12
14
8
10
true
true
Acrobatics
5
Knowledge
arcana
10
Profession
sailor
7
Spellcraft
10
Swim
10
true
Combat Casting
Weapon Focus (scimitar)
true
15
10
14
0
0
0
5
0
3
15
false
false
boat monks 1 Lvl 1
11
11
0
0
true
318c4314-64e6-42c1-8a23-4ae924c3f01e
false
false
false
0
824616316
false
0
0
-1
2147483646
false
false
false
false
false
boat monks 1 Lvl
1/2
200
Human
monk 1
LN
Medium
humanoid
2
Perception +7
15, touch 15, flat-footed 12
(+2 Dex, +1 dodge, +2 Wis)
13
(2d8+4)
Fort +4, Ref +5, Will +5
4
[5]
5
30 ft.
+2 unarmed strike +4 (1d3+4), unarmed strike flurry of blows -3 (1d6+1) or unarmed strike flurry of blows +2 (1d6+3)
light crossbow +2 (1d8/19-20)
5 ft.
5 ft.
flurry of blows, stunning fist (2/day, DC 13)
Str 15, Dex 14, Con 12, Int 10, Wis 15, Cha 8
0
+2
17
Combat Reflexes, Deflect Arrows, Dodge, Improved Unarmed Strike, Stand Still, Stunning Fist
Acrobatics +7, Climb +6, Escape Artist +7, Perception +7, Sense Motive +7, Stealth +6
Common
GameMastery Guide
0
<link rel="stylesheet"href="PF.css"><div class="heading"><p class="alignleft">Initiate</p><p class="alignright">CR 1</p><div style="clear: both;"></div></div><div><h5><b>XP </b>400</h5><h5>Human monk 2</h5><h5>LN Medium humanoid </h5><h5><b>Init </b>+2; <b>Senses </b>Perception +7</h5></div><hr/><div><h5><b>DEFENSE</b></h5></div><hr/><div><h5><b>AC </b>15, touch 15, flat-footed 12 (+2 Dex, +1 dodge, +2 Wis)</h5><h5><b>hp </b>13 (2d8+4)</h5><h5><b>Fort </b>+4, <b>Ref </b>+5, <b>Will </b>+5</h5><h5><b>Defensive Abilities </b>evasion</h5></div><hr/><div><h5><b>OFFENSE</b></h5></div><hr/><div><h5><b>Spd </b>30 ft.</h5><h5><b>Melee </b>unarmed strike +3 (1d6+2) or </br>unarmed strike flurry of blows +2/+2 (1d6+2) or </br>mwk shortspear +4 (1d6+2)</h5><h5><b>Ranged </b>mwk light crossbow +4 (1d8/19-20) or </br>mwk shortspear +4 (1d6+2)</h5><h5><b>Space </b>5 ft.; <b>Reach </b>5 ft.</h5><h5><b>Special Attacks </b>flurry of blows, stunning fist (2/day, DC 13)</h5></div><hr/><div><h5><b>STATISTICS</b></h5></div><hr/><div><h5><b>Str </b>15, <b>Dex </b>14, <b>Con </b>12, <b>Int </b> 10, <b>Wis </b>15, <b>Cha </b>8</h5><h5><b>Base Atk </b>+1; <b>CMB </b>+3; <b>CMD </b>18</h5><h5><b>Feats </b>Combat Reflexes, Deflect Arrows, Dodge, Improved Unarmed Strike, Stand Still, Stunning Fist</h5><h5><b>Skills </b>Acrobatics +7, Climb +6, Escape Artist +7, Perception +7, Sense Motive +7, Stealth +6</h5><h5><b>Languages </b>Common</h5><h5><b>Combat Gear </b><i>oil of magic fang +1</i>, <i>potion of cure light wounds</i>, alchemist's fire (2); <b>Other Gear </b>masterwork light crossbow with 10 bolts, masterwork shortspear, 3 gp</h5></div>
oil of magic fang +1, potion of cure light wounds, alchemist's fire (2)
masterwork light crossbow with 10 bolts, masterwork shortspear, 3 gp
0
0
0
0
0
0
1
evasion
adult
false
true
15
14
12
10
15
8
false
true
Acrobatics
7
Climb
6
Escape Artist
7
Perception
7
Sense Motive
7
Stealth
6
true
Combat Reflexes
Deflect Arrows
Dodge
Improved Unarmed Strike
Weapon Focus (unarmed strike)
true
14
14
12
0
0
0
0
1
2
17
false
false
boat monks 1 Lvl 3
9
9
0
0
true
0b721e12-e6e7-43dd-bbdc-e1a701518388
false
false
false
0
108362749
true
0
0
-1
2147483646
318c4314-64e6-42c1-8a23-4ae924c3f01e
false
false
false
false
false
boat monks 1 Lvl
1/2
200
Human
monk 1
LN
Medium
humanoid
2
Perception +7
15, touch 15, flat-footed 12
(+2 Dex, +1 dodge, +2 Wis)
13
(2d8+4)
Fort +4, Ref +5, Will +5
4
[5]
5
30 ft.
+2 unarmed strike +4 (1d3+4), unarmed strike flurry of blows -3 (1d6+1) or unarmed strike flurry of blows +2 (1d6+3)
light crossbow +2 (1d8/19-20)
5 ft.
5 ft.
flurry of blows, stunning fist (2/day, DC 13)
Str 15, Dex 14, Con 12, Int 10, Wis 15, Cha 8
0
+2
17
Combat Reflexes, Deflect Arrows, Dodge, Improved Unarmed Strike, Stand Still, Stunning Fist
Acrobatics +7, Climb +6, Escape Artist +7, Perception +7, Sense Motive +7, Stealth +6
Common
GameMastery Guide
0
<link rel="stylesheet"href="PF.css"><div class="heading"><p class="alignleft">Initiate</p><p class="alignright">CR 1</p><div style="clear: both;"></div></div><div><h5><b>XP </b>400</h5><h5>Human monk 2</h5><h5>LN Medium humanoid </h5><h5><b>Init </b>+2; <b>Senses </b>Perception +7</h5></div><hr/><div><h5><b>DEFENSE</b></h5></div><hr/><div><h5><b>AC </b>15, touch 15, flat-footed 12 (+2 Dex, +1 dodge, +2 Wis)</h5><h5><b>hp </b>13 (2d8+4)</h5><h5><b>Fort </b>+4, <b>Ref </b>+5, <b>Will </b>+5</h5><h5><b>Defensive Abilities </b>evasion</h5></div><hr/><div><h5><b>OFFENSE</b></h5></div><hr/><div><h5><b>Spd </b>30 ft.</h5><h5><b>Melee </b>unarmed strike +3 (1d6+2) or </br>unarmed strike flurry of blows +2/+2 (1d6+2) or </br>mwk shortspear +4 (1d6+2)</h5><h5><b>Ranged </b>mwk light crossbow +4 (1d8/19-20) or </br>mwk shortspear +4 (1d6+2)</h5><h5><b>Space </b>5 ft.; <b>Reach </b>5 ft.</h5><h5><b>Special Attacks </b>flurry of blows, stunning fist (2/day, DC 13)</h5></div><hr/><div><h5><b>STATISTICS</b></h5></div><hr/><div><h5><b>Str </b>15, <b>Dex </b>14, <b>Con </b>12, <b>Int </b> 10, <b>Wis </b>15, <b>Cha </b>8</h5><h5><b>Base Atk </b>+1; <b>CMB </b>+3; <b>CMD </b>18</h5><h5><b>Feats </b>Combat Reflexes, Deflect Arrows, Dodge, Improved Unarmed Strike, Stand Still, Stunning Fist</h5><h5><b>Skills </b>Acrobatics +7, Climb +6, Escape Artist +7, Perception +7, Sense Motive +7, Stealth +6</h5><h5><b>Languages </b>Common</h5><h5><b>Combat Gear </b><i>oil of magic fang +1</i>, <i>potion of cure light wounds</i>, alchemist's fire (2); <b>Other Gear </b>masterwork light crossbow with 10 bolts, masterwork shortspear, 3 gp</h5></div>
oil of magic fang +1, potion of cure light wounds, alchemist's fire (2)
masterwork light crossbow with 10 bolts, masterwork shortspear, 3 gp
0
0
0
0
0
0
1
evasion
adult
false
true
15
14
12
10
15
8
false
true
Acrobatics
7
Climb
6
Escape Artist
7
Perception
7
Sense Motive
7
Stealth
6
true
Combat Reflexes
Deflect Arrows
Dodge
Improved Unarmed Strike
Weapon Focus (unarmed strike)
true
14
14
12
0
0
0
0
1
2
17
false
false
boat monks 1 Lvl 2
15
15
0
0
true
161caaee-60de-4f82-af12-a65fc63a9980
false
false
false
0
1841122420
true
0
0
-1
2147483647
318c4314-64e6-42c1-8a23-4ae924c3f01e
false
false
false
false
false
boat monks 1 Lvl
1/2
200
Human
monk 1
LN
Medium
humanoid
2
Perception +7
15, touch 15, flat-footed 12
(+2 Dex, +1 dodge, +2 Wis)
13
(2d8+4)
Fort +4, Ref +5, Will +5
4
[5]
5
30 ft.
+2 unarmed strike +4 (1d3+4), unarmed strike flurry of blows -3 (1d6+1) or unarmed strike flurry of blows +2 (1d6+3)
light crossbow +2 (1d8/19-20)
5 ft.
5 ft.
flurry of blows, stunning fist (2/day, DC 13)
Str 15, Dex 14, Con 12, Int 10, Wis 15, Cha 8
0
+2
17
Combat Reflexes, Deflect Arrows, Dodge, Improved Unarmed Strike, Stand Still, Stunning Fist
Acrobatics +7, Climb +6, Escape Artist +7, Perception +7, Sense Motive +7, Stealth +6
Common
GameMastery Guide
0
<link rel="stylesheet"href="PF.css"><div class="heading"><p class="alignleft">Initiate</p><p class="alignright">CR 1</p><div style="clear: both;"></div></div><div><h5><b>XP </b>400</h5><h5>Human monk 2</h5><h5>LN Medium humanoid </h5><h5><b>Init </b>+2; <b>Senses </b>Perception +7</h5></div><hr/><div><h5><b>DEFENSE</b></h5></div><hr/><div><h5><b>AC </b>15, touch 15, flat-footed 12 (+2 Dex, +1 dodge, +2 Wis)</h5><h5><b>hp </b>13 (2d8+4)</h5><h5><b>Fort </b>+4, <b>Ref </b>+5, <b>Will </b>+5</h5><h5><b>Defensive Abilities </b>evasion</h5></div><hr/><div><h5><b>OFFENSE</b></h5></div><hr/><div><h5><b>Spd </b>30 ft.</h5><h5><b>Melee </b>unarmed strike +3 (1d6+2) or </br>unarmed strike flurry of blows +2/+2 (1d6+2) or </br>mwk shortspear +4 (1d6+2)</h5><h5><b>Ranged </b>mwk light crossbow +4 (1d8/19-20) or </br>mwk shortspear +4 (1d6+2)</h5><h5><b>Space </b>5 ft.; <b>Reach </b>5 ft.</h5><h5><b>Special Attacks </b>flurry of blows, stunning fist (2/day, DC 13)</h5></div><hr/><div><h5><b>STATISTICS</b></h5></div><hr/><div><h5><b>Str </b>15, <b>Dex </b>14, <b>Con </b>12, <b>Int </b> 10, <b>Wis </b>15, <b>Cha </b>8</h5><h5><b>Base Atk </b>+1; <b>CMB </b>+3; <b>CMD </b>18</h5><h5><b>Feats </b>Combat Reflexes, Deflect Arrows, Dodge, Improved Unarmed Strike, Stand Still, Stunning Fist</h5><h5><b>Skills </b>Acrobatics +7, Climb +6, Escape Artist +7, Perception +7, Sense Motive +7, Stealth +6</h5><h5><b>Languages </b>Common</h5><h5><b>Combat Gear </b><i>oil of magic fang +1</i>, <i>potion of cure light wounds</i>, alchemist's fire (2); <b>Other Gear </b>masterwork light crossbow with 10 bolts, masterwork shortspear, 3 gp</h5></div>
oil of magic fang +1, potion of cure light wounds, alchemist's fire (2)
masterwork light crossbow with 10 bolts, masterwork shortspear, 3 gp
0
0
0
0
0
0
1
evasion
adult
false
true
15
14
12
10
15
8
false
true
Acrobatics
7
Climb
6
Escape Artist
7
Perception
7
Sense Motive
7
Stealth
6
true
Combat Reflexes
Deflect Arrows
Dodge
Improved Unarmed Strike
Weapon Focus (unarmed strike)
true
14
14
12
0
0
0
0
1
2
17
false
false