Holy Ahendile Subtier 4-5 1
35
35
0
0
true
12480b72-6a0f-4e7d-a60b-b94203e635eb
false
false
false
0
1360901734
false
0
0
-1
2147483644
false
false
false
false
false
Holy Ahendile Subtier 4-5
5
1600
human
sorcerer (Razmiran priest) 6
LE
Medium
humanoid
(human)
2
low-light vision; Perception +0
16, touch 12, flat-footed 14
(+4 armor, +2 Dex)
35
(6d6+12)
Fort +4, Ref +5, Will +6
4
[5]
6
cold 5, fire 5
30 ft.
mwk dagger +3 (1d4-1/19-20)
5 ft.
5 ft.
Bloodline Spell-Like Abilities (CL 6th; concentration +10) 7/day-minute meteors (1d4+3 fire, DC 17)
Str 8, Dex 14, Con 13, Int 12, Wis 10, Cha 18
3
+2
17
Defensive Combat Training, False Casting, False Focus, Magical Aptitude, Spell Focus (evocation)
Bluff +13, Knowledge (arcana) +6, Knowledge (local) +2, Sleight of Hand +5, Spellcraft +12, Use Magic Device +15
Common, Hallit
false piety, lay healer
PFS S5-01
0
Female
starsoulAPG
Holy Ahendile casts mage armor on herself.
Holy Ahendile uses her spells liberally to disable and damage her enemies. She uses her wand of cure moderate wounds to heal her allies, though she uses her False Casting feat to hide the true nature of her healing magic.
If reduced to fewer than 15 hit points, she uses her wand to heal herself. If unable to heal herself or convinced that she has lost, Ahendile orders her surviving thugs to cover her retreat.
potion of invisibility, scroll of bear's endurance, scroll of levitate, scroll of scare, wand of cure moderate wounds (12 charges)
mwk dagger, aegis of recoveryAPG, cloak of resistance +1, silver unholy symbol of Razmir, 18 gp
0
0
0
0
0
0
1
Sorcerer Spells Known (CL 6th; concentration +10) 3rd (4/day)-lightning bolt (DC 18), remove disease (DC 17) 2nd (6/day)-acid arrow, aid, flaming sphere (DC 17) 1st (7/day)-burning hands (DC 16), mage armor, magic missile, ray of enfeeblement (DC 15) 0 (at will)-acid splash, bleed (DC 14), daze (DC 14), detect magic, prestidigitation, read magic, resistance
Pathfinder Campaign Setting: Inner Sea Magic 38
Adult
false
0
0
true
8
14
13
12
10
18
true
true
Bluff
13
Knowledge
arcana
6
Knowledge
local
2
Sleight of Hand
5
Spellcraft
12
Use Magic Device
15
true
Defensive Combat Training
False Casting
False Focus
Magical Aptitude
Spell Focus (evocation)
true
16
12
14
0
0
0
4
0
2
17
false
false
Crossbow Thugs Subtier 4-5 1
30
30
0
0
true
742f0d14-3814-4bbb-97d4-a02dc02e9b1d
false
false
false
0
2044693264
false
0
0
0
0
false
false
false
false
false
Crossbow Thugs Subtier 4-5
2
600
Human
fighter 3
NE
Medium
humanoid
(human)
5
Perception +2
14, touch 11, flat-footed 13
(+3 armor, +1 Dex)
30
(3d10+9)
Fort +5, Ref +2, Will +1 (+1 vs. fear)
5
[2]
1
30 ft.
short sword +6 (1d6+3/19-20)
mwk light crossbow +5 (1d8/19-20)
5 ft.
5 ft.
Str 17, Dex 13, Con 14, Int 12, Wis 10, Cha 8
3
+6
17
Combat Reflexes, Improved Initiative, Point-Blank Shot, Precise Shot, Rapid Reload (light crossbow)
Climb +8, Handle Animal +4, Intimidate +4, Perception +2, Sense Motive +2, Swim +8
Common
armor training 1
PFS S5-01
0
potions of cure moderate wounds, alchemist's fire
studded leather, short sword, mwk light crossbow with 18 bolts, 210 gp
0
0
0
0
0
0
1
bravery +1
Adult
false
0
0
true
17
13
14
12
10
8
true
true
Climb
8
Handle Animal
4
Intimidate
4
Perception
2
Sense Motive
2
Swim
8
true
Combat Reflexes
Improved Initiative
Point-Blank Shot
Precise Shot
Rapid Reload (light crossbow)
true
14
11
13
0
0
0
3
0
6
17
false
false
Crossbow Thugs Subtier 4-5 2
30
30
0
0
true
d45df620-f4f5-4e49-8193-0208a557ae9c
false
false
false
0
1400373006
false
0
0
-1
2147483647
false
false
false
false
false
Crossbow Thugs Subtier 4-5
2
600
Human
fighter 3
NE
Medium
humanoid
(human)
5
Perception +2
14, touch 11, flat-footed 13
(+3 armor, +1 Dex)
30
(3d10+9)
Fort +5, Ref +2, Will +1 (+1 vs. fear)
5
[2]
1
30 ft.
short sword +6 (1d6+3/19-20)
mwk light crossbow +5 (1d8/19-20)
5 ft.
5 ft.
Str 17, Dex 13, Con 14, Int 12, Wis 10, Cha 8
3
+6
17
Combat Reflexes, Improved Initiative, Point-Blank Shot, Precise Shot, Rapid Reload (light crossbow)
Climb +8, Handle Animal +4, Intimidate +4, Perception +2, Sense Motive +2, Swim +8
Common
armor training 1
PFS S5-01
0
potions of cure moderate wounds, alchemist's fire
studded leather, short sword, mwk light crossbow with 18 bolts, 210 gp
0
0
0
0
0
0
1
bravery +1
Adult
false
0
0
true
17
13
14
12
10
8
true
true
Climb
8
Handle Animal
4
Intimidate
4
Perception
2
Sense Motive
2
Swim
8
true
Combat Reflexes
Improved Initiative
Point-Blank Shot
Precise Shot
Rapid Reload (light crossbow)
true
14
11
13
0
0
0
3
0
6
17
false
false
Crossbow Thugs Subtier 4-5 3 (if Bluff failed) *Roof
30
30
0
0
true
3034d4d7-e89c-4e85-a5e7-522fdc7151c5
false
false
false
0
943456766
false
0
0
-1
2147483646
false
false
false
false
false
Crossbow Thugs Subtier 4-5
2
600
Human
fighter 3
NE
Medium
humanoid
(human)
5
Perception +2
14, touch 11, flat-footed 13
(+3 armor, +1 Dex)
30
(3d10+9)
Fort +5, Ref +2, Will +1 (+1 vs. fear)
5
[2]
1
30 ft.
short sword +6 (1d6+3/19-20)
mwk light crossbow +5 (1d8/19-20)
5 ft.
5 ft.
Str 17, Dex 13, Con 14, Int 12, Wis 10, Cha 8
3
+6
17
Combat Reflexes, Improved Initiative, Point-Blank Shot, Precise Shot, Rapid Reload (light crossbow)
Climb +8, Handle Animal +4, Intimidate +4, Perception +2, Sense Motive +2, Swim +8
Common
armor training 1
PFS S5-01
0
potions of cure moderate wounds, alchemist's fire
studded leather, short sword, mwk light crossbow with 18 bolts, 210 gp
0
0
0
0
0
0
1
bravery +1
Adult
false
0
0
true
17
13
14
12
10
8
true
true
Climb
8
Handle Animal
4
Intimidate
4
Perception
2
Sense Motive
2
Swim
8
true
Combat Reflexes
Improved Initiative
Point-Blank Shot
Precise Shot
Rapid Reload (light crossbow)
true
14
11
13
0
0
0
3
0
6
17
false
false
Crossbow Thugs Subtier 4-5 4 (if Bluff failed) *Roof
30
30
0
0
true
bb57c25b-db0d-4378-8e27-643efb53e63a
false
false
false
0
1988765737
false
0
0
-1
2147483645
false
false
false
false
false
Crossbow Thugs Subtier 4-5
2
600
Human
fighter 3
NE
Medium
humanoid
(human)
5
Perception +2
14, touch 11, flat-footed 13
(+3 armor, +1 Dex)
30
(3d10+9)
Fort +5, Ref +2, Will +1 (+1 vs. fear)
5
[2]
1
30 ft.
short sword +6 (1d6+3/19-20)
mwk light crossbow +5 (1d8/19-20)
5 ft.
5 ft.
Str 17, Dex 13, Con 14, Int 12, Wis 10, Cha 8
3
+6
17
Combat Reflexes, Improved Initiative, Point-Blank Shot, Precise Shot, Rapid Reload (light crossbow)
Climb +8, Handle Animal +4, Intimidate +4, Perception +2, Sense Motive +2, Swim +8
Common
armor training 1
PFS S5-01
0
potions of cure moderate wounds, alchemist's fire
studded leather, short sword, mwk light crossbow with 18 bolts, 210 gp
0
0
0
0
0
0
1
bravery +1
Adult
false
0
0
true
17
13
14
12
10
8
true
true
Climb
8
Handle Animal
4
Intimidate
4
Perception
2
Sense Motive
2
Swim
8
true
Combat Reflexes
Improved Initiative
Point-Blank Shot
Precise Shot
Rapid Reload (light crossbow)
true
14
11
13
0
0
0
3
0
6
17
false
false